Generator Settings
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: toggle

0-level Occupation: Cheesemaker
Strength: 14 (+1)
Agility: 13 (+1)
Stamina: 12 (0)
Personality: 11 (0)
Intelligence: 9 (0)
Luck: 7 (-1)

AC: 11; HP: 1
Weapon: Cudgel (as staff) +1 (1d4+1)
Speed: 30; Init: 1; Ref: 1; Fort: 0; Will: 0

Equipment: Backpack (2 gp)
Trade good: Stinky cheese
Starting Funds: 56 cp
Lucky sign: Fox's cunning (Find/disable traps) (-1)
Languages: Common

0-level Occupation: Merchant
Strength: 11 (0)
Agility: 15 (+1)
Stamina: 13 (+1)
Personality: 14 (+1)
Intelligence: 11 (0)
Luck: 13 (+1)

AC: 11; HP: 5
Weapon: Dagger +0 (1d4)
Speed: 30; Init: 1; Ref: 1; Fort: 1; Will: 1

Equipment: Flask - empty (3 cp)
Trade good: 4 gp 14 sp 27 cp
Starting Funds: 38 cp
Lucky sign: Seventh son (Spell checks) (+1)
Languages: Common

0-level Occupation: Halfling dyer
Strength: 16 (+2)
Agility: 11 (0)
Stamina: 12 (0)
Personality: 16 (+2)
Intelligence: 13 (+1)
Luck: 16 (+2)

AC: 10; HP: 3
Weapon: Staff +2 (1d4+2)
Speed: 20; Init: 0; Ref: 2; Fort: 2; Will: 4

Equipment: Holy water (1 vial) (25 gp)
Trade good: Fabric (3 yards)
Starting Funds: 26 cp
Lucky sign: Lucky sign (Saving throws) (+2)
Languages: Common, Halfling, Alignment
Racial Traits: Halfling ability: Infravision

0-level Occupation: Guild beggar
Strength: 11 (0)
Agility: 15 (+1)
Stamina: 7 (-1)
Personality: 5 (-2)
Intelligence: 8 (-1)
Luck: 14 (+1)

AC: 11; HP: 3
Weapon: Sling +1 (1d4)
Speed: 30; Init: 1; Ref: 2; Fort: 0; Will: -1

Equipment: Rope - 50' (25 cp)
Trade good: Crutches
Starting Funds: 25 cp
Lucky sign: Lucky sign (Saving throws) (+1)
Languages: Common